Log-in attempts from further away, however, will prompt you for a code to let you know where the sign-on attempt is from. If you go visit a friend's or nearby relative's house, ToonGuard should stay out of your way. It does this by checking that series of numbers, and making sure you're in the general vicinity of where you've previously been. ToonGuard uses IP addresses to verify you're the same person. it contains a series of numbers that are used by an area, and then narrowed down further to one specific address that's used to identify who's connecting to a service. Think about it like a phone number: each phone number has an area code, and then a special 7-digit number afterwards to identify who's calling. What's an IP address, and how does ToonGuard use it?Īn IP address is your personal "address" that your internet connection goes by. Safe and sound! How do you know my location?ĭon't worry, we don't actually know exactly where you live - nor do we want to! Whenever you visit any website, your IP address is passed along to it to provides general information on your Internet Service Provider and their closest major location. It does this by checking your location - if it sees an attempt to log in to your account from a location or internet provider you haven't used before, it will block that attempt until they can provide a code, which will be right in your inbox. While Two-Step Login is designed to make sure you're you, ToonGuard is designed to keep people who aren't you out. ToonGuard will silently check to make sure you are signing on from the right location while you go ahead and login to your account like any normal day. Not at all! Toontown's Two-Step Login requires you to grab a key from a mobile device every time you enter Toontown, but ToonGuard is smarter. If you have any questions or issues with ToonGuard, feel free to contact support for assistance! FAQ Do I have to submit a code every time? ToonGuard is enabled for all accounts to start with, but if it becomes a nuisance to you after three location confirmations, you can turn it off with ease over in your Account Settings. Otherwise, it lets you go on straight to Toontown with no problems! If ToonGuard notices a login attempt from a different location or on a computer that you don't normally use, then (and only then!) will it step forward and request that you verify yourself through a unique code sent to your email address. ToonGuard monitors your account activity to check if the person trying to sign in is some rascal trying to take your Toons, rather than you. When you go to log in to your account, it won't be requesting a token over and over again. What makes ToonGuard better than other security features? Unlike Toontown's Two-Step Login, ToonGuard keeps your account safe without any of the hassle. In the end, this idea isn't really possible, as much as I would love to see it happen.ToonGuard is one of the Toon Council's latest and greatest inventions to help keep your account safe from any unauthorized Toons who wish to get in. Some nefarious Toon could easily tell our servers they caught 8000 Devil Rays, and our servers would have no way to separate those who are telling the truth from those who are lying. In the end, it would be possible for you to fish offline, but the problem comes down to trusting your results. As a result, the only secure way for us to be sure that the fish you caught was chosen in a secure and fair manner is to have our servers choose it themselves. Fishing offline would end up working exactly like this: whenever you report your data back to our servers, we have no idea if the calculations were performed fairly. This means that our servers can trust the number of fish you caught.įor the second component, the die rolling, think about it like this: if this were a game of D&D, and you rolled the die out of sight of every other player and simply told us what you rolled, we wouldn't believe you. When you're playing on our servers, our servers take on two responsibilities: ensuring you are playing by the rules of fishing and performing the "die roll" to figure out what fish you caught.įor the first component, you simply can't tell our servers "yeah i cast my rod 8000 times this hour" because our servers played a part in each cast you made. When it comes to lying to computers, people will lie without remorse because, hey, it's a computer.Īnyway, the reason why trust would be an issue is because of who is doing the calculations for fishing. While I love the idea of being able to take tasks in Toontown offline so that you can carry them around with you, it comes down to one issue: trust. Sorry guys, but I'm about to do this to whatever amount of hype train exists in this thread.
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